tl2.

Game Theory Reading

The four strategy games in Labs are small versions of problems we see in real deals. These are the books and papers we would hand you after you play them.

Start here

Two readings that set up everything else: what game theory is for, and how to use it without the math.

Solve the Move

Find the move that changes the position, then prove it holds.

Nim

A game that looks like judgment and turns out to be arithmetic.

Cooperate or Undercut

Why cooperation can be the rational choice once the game is played more than once.

The Winner’s Curse

Winning a competitive bid can mean you were the most optimistic person in the room.

Think we missed one? Tell us at info@tl2advisory.com.